Jurnit

Jurnit

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The first feed that exists outside the screen

D
@davidepetrillo
Last updated on Sep 29, 2025
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$0 MRR
141 PeerPush
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Mobile

About Jurnit

Jurnit’s goal is to reverse social media fatigue by creating the world’s first feed that exists outside the screen. Instead of rewarding scrolling and performance, our platform rewards presence, movement, and real-world action. Through Traces, Waves, and Journeys, people leave and unlock experiences tied to physical locations, transforming cities into living galleries of human attention. We achieve this by combining geolocation, gamification mechanics, and social features designed for exploration rather than consumption. The outcome is a system that shifts value creation from online performance to real-world participation. When you are out in the city you can leave what we call traces. A trace can be a photo, a note, or even an audio.. it always stays tied to the real place where you dropped it. Other people can unlock it only by passing through the same spot, I built a FOW system that let you unlock traces almost in blind mode only using your exaplorations skills. For example you might leave a quick thought at the traffic light: “why do we all look so serious waiting to cross?” Or you could drop a photo during a rainy ride captioned “cycling in the rain: 200 people rushing without any unmbrella like they are followed by a serial killer” These moments wait on the map until someone else comes across them in the exact same spot, almost like immersing into your life instead of watching it. Over time every place becomes a living gallery of what people noticed there. I added a social performance system too.. When others react to what you left, it creates a wave. A wave spreads out from the trace on the map and grows stronger the more people interact with it. The value of what you left is measured by how many people you moved in real life rather than how many likes you collected on a screen. (agency > passivity) You can also connect your traces together into a journey. A journey is a path that unfolds step by step as people walk through it. It could be personal, like the places where you always stop on your way home, or collective, like the hidden street art of Copenhagen. Journeys can even stay hidden so players discover them as they explore. Everything is designed as a RPG. The way you interact defines you and you can grow into different personalities, for example an explorer (someone who just want to unlock the map), a creator (creates journeys for others to play), or a player, a seeker, a waver and so on.. the more you do around your character the more you unlock new abilities as you progress almost like having superpowers on the app that will allow you to create longer journeys, have more trace types to leave, get small hints to reach traces and so on. The map itself begins covered in fog and the more you move, the more of your world you reveal. You can even share your world with your friends or others so they actually experience your life as you lived it. (Interaction > watching). Those are some of the things on the app/game but there is much more: seasonal pass, chain traces, challenges, relics and more. I am going to launch soon on the App Store and Google Play. If you like the idea, you can join the waitlist and get early premium access for free or even be one of the tester now on testflight :) In the meantime I’d love to hear what you think and how it could be improved :D

Product Insights

Jurnit combines geolocation, gamification, and social discovery to move human interaction from digital screens to physical locations through a mobile fog-of-war exploration system. It facilitates content creation by tying digital media to specific coordinates that can only be unlocked by users physically visiting those spots.

  • Location-gated content delivery through Traces and Journeys.
  • Integrated RPG progression system with unlockable player abilities.
  • Physical movement rewards through interactive fog-of-war map mechanics.
  • Social performance scoring based on real-world reach rather than follower counts.

Ideal for: Content creators and students who want to build location-based interactive narratives or store site-specific notes during real-world exploration.

Screenshots

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Product Updates (1)

D
@davidepetrillo

Launching tomorrow for our tester

Hi guys, tomorrow we are launching our beta test, in case you are interested to help us shape the prodcut since the day one please join the waitlist and you'll receive an email with the testflight link and an invitation to join our discord channel to be in direct contact with us :)

Product had at the time: 34 upvotes • 0 comments • 22 followers • 42 PeerPush • $0 MRR

Comments (1)

ottomate
@ottomateFeb 10, 2026

I'll give it a go!

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Comments (2)

M
@mitchell

really interesting idea. Will have to check it out.