somebodymakethis.org is a lightweight launchpad for builders who want to turn inspiration into shipped products without the noise of infinite feeds or the friction of scattered research. It brings together high‑signal prompts, actual problem statements, and practical next steps so makers can move from idea to first validation quickly. The focus is simple: real problems, crisp scopes, and momentum over perfection.
What it is
At its core, somebodymakethis.org is a living library of curated ideas paired with context: who the idea helps, why it matters now, and how to test demand with the least effort. Each entry is intentionally short, scannable, and designed to spark action rather than armchair theorizing. The platform is opinionated about velocity—less debating, more building and instrumenting for learning.
Who it’s for
• Indie hackers looking for ideas that already show signs of demand.
• Developers and designers who prefer problem clarity to blank‑page brainstorming.
• Founders at day zero seeking a structured path from concept to signal.
• Students and weekend makers who want to practice shipping real things, fast.
How it works
• Discover: Browse focused idea prompts sorted by theme, audience, and business model, with concise context on pain, frequency, and urgency.
• Validate: Each idea includes suggested experiments—survey questions, fake‑door CTAs, landing‑page angles, and early adopter outreach scripts—to capture signal fast.
• Build: Translate validated demand into a minimum version, with guidance on scope boundaries, must‑have vs. nice‑to‑have, and a first‑week roadmap.
• Iterate: Use feedback loops to refine positioning, UX, and monetization before scaling beyond the smallest viable audience.
What makes it different
• Signal over noise: Ideas are framed as problems worth solving, not vague wish lists.
• Actionable templates: Ready‑to‑run experiments that lower the cost of learning.
• Scope discipline: Clear guardrails to ship something small that still feels complete.
• Community‑powered progress: Makers can rally collaborators and compare notes without getting derailed by unrelated threads.
Key features
• Idea cards that summarize the problem, target user, suspected willingness to pay, and first validation steps.
• Demand tests, including landing‑page copy blocks, call‑to‑action phrasing, and “day‑one” customer interview outlines.
• Scope kits with MVP boundaries, success criteria for v1, and a 7‑day build plan to avoid scope creep.
• Positioning helpers: headline formulas, one‑liner value props, and objection‑handling cheat sheets.
• Monetization prompts that explore free, paid, and hybrid paths with suggested price anchors and packaging.
• Collaboration hooks for finding co‑builders in design, engineering, and go‑to‑market.
• Lightweight progress logging to keep momentum visible and motivate follow‑through.
Idea categories
• Productivity and workflow tools for specific roles and industries.
• Consumer utilities that solve recurring micro‑frictions in daily life.
• Creator and indie‑business tools that shave hours off repetitive tasks.
• Local and niche services that can be productized or automated.
• Learning and wellness concepts that stack small, compounding wins.
From spark to shipped
The site encourages a repeatable loop: pick a problem, articulate a narrow promise, run a single experiment, and capture a yes/no signal. A “win” is not a perfect build; it’s proof of life—sign‑ups, replies, a calendar booking, or paid preorders. That data then decides whether to refine, pivot, or park the idea and move to the next candidate.
Use cases
• A developer wants to test demand for a tiny SaaS with a $9/month price point before writing backend code.
• A designer validates a workflow extension by embedding a fake‑door button in a prototype and measuring clicks.
• A student team ships a weekend MVP to learn how to interview early adopters and price with confidence.
• A solo founder is choosing between three concepts and needs a fast, apples‑to‑apples comparison of signals.
Builder‑centric guidance
Every artifact is designed to reduce the cost of learning: landing page templates fit on a single scroll, interview guides fit on one screen, and pricing tests fit in one afternoon. The aim is to remove decision fatigue so builders can focus on first principles—clear value, sharp positioning, and evidence that someone will care enough to act.
Quality bar and philosophy
• Start narrow: One audience, one job‑to‑be‑done, one crisp promise.
• Ship small: Trim features until the core feels elegant, then stop.
• Measure honestly: Favor revealed preferences—sign‑ups, usage, payments—over opinions.
• Iterate in public: Share learnings to attract collaborators and accelerate trust.
Why it matters
Great products don’t begin with code; they begin with insight into real, frequent, painful problems and a plan to de‑risk each assumption. somebodymakethis.org operationalizes that plan b