Poser V2 is a comprehensive, browser-based 3D animation studio. It eliminates the need for desktop software by combining procedural rigging, AI-assisted animation, and cinematic rendering into a single web application.
Core Features & Architecture:
1. Universal Procedural Rigging Engine
Poser V2 goes beyond standard humanoids. The codebase includes specific procedural generation logic for eight distinct archetypes:
Humanoids: Standard bipedal rigging with finger control.
Creatures: Native support for Quadrupeds (Cats, Dogs, Horses), Arachnids (8-legged IK solvers), Insects, Birds, Dragons, Fish, and Worms.
FBX Auto-Mapper: Import custom .fbx models. The system uses fuzzy string matching to automatically map external bones to internal controllers and includes a visual "Axis Verification" tool to fix orientation mismatches on the fly.
2. AI & Webcam Motion Capture
Leveraging TensorFlow.js and MediaPipe, Poser V2 performs real-time motion capture directly in the browser:
Input Sources: Supports live Webcam feeds or Video file uploads.
Retargeting: Real-time IK solvers (solveIK) map detected keypoints to 3D bones with adjustable offsets for scale, arm span, and stance width.
AI Director: A Natural Language Processing (NLP) engine parses text commands (e.g., "Walk forward 10ft then jump"). It automatically generates timeline waypoints, calculating distance, rotation, and duration based on the prompt.
3. Advanced Animation Timeline
A non-destructive, multi-track timeline editor:
Tracks: Separate tracks for Camera, Posture, and Scene Objects.
Waypoints: A pathfinding system that handles character global position and rotation ("Turn Body", "Look At Head" constraints).
Pose Library: Extensive built-in library (Idle, Combat, Acrobatics, Social) accessible via a searchable UI.
Interpolation: Supports Linear and Snap transitions with adjustable duration.
4. Cinematic Environment & Rendering
Volumetric Clouds: Custom raymarching shaders for realistic, fluff-adjustable clouds.
Dynamic Atmosphere: Full Day/Night cycle that updates lighting intensity, fog density, and sky gradients in real-time.
Terrain Editor: Paintable floor system supporting texture layering and displacement mapping.
Ghibli Grass: Procedural grass system with wind speed, sway, and density controls.
Post-Processing: Integrated EffectComposer featuring Unreal Bloom, SAO (Screen Space Ambient Occlusion), SSR (Screen Space Reflections), Film Grain, and Chromatic Aberration.
5. Export & Output
Video Render: Client-side rendering to MP4 or WebM formats. Supports resolutions from 720p up to 4K (3840x2160).
3D Export: Exports baked animations to GLTF/JSON for use in game engines like Unity, Unreal, or Godot.
Cloud Save: Project persistence via custom API integration, handling character data, timelines, and environment settings.
6. User System
Tiered Access: Logic for Free, Student, Starter, Pro, and Elite tiers, controlling access to features like 4K rendering, storage limits, and specific model presets.
Pixel Economy: Internal currency system for purchasing high-quality renders or asset packs.
Poser V2 is a complete pipeline tool designed to prototype, animate, and render 3D scenes instantly without installation.
Comments (0)
No comments yet. Be the first to share your thoughts!